I love the Weak Auras addon, and have a lot of auras to create fun, interactive UIs for my toons. Even my non-cap alts have auras to play with. While I’m sure I’m going to have to redo my auras when Mists of Pandaria comes, I’m going to post my bear’s and my warlock’s (& maybe my enhancement shaman’s!) auras for practice. Rather than having a lot of pages cluttering up the top-bar page navigation, I’m going to just link to posts on a general Weak Auras page.
I might also put up the whole LUA config like Sunnier did. Maybe.
So. Bear/cat auras. Continue reading
This snatch of story has been stuck in my head, but only pelting me with pieces at a time. Never the same piece twice, too. Yeah, it’s small, but it’s been warped a bit from its original slices.
Xeny poked her head around the stone pillar. The Temple Gardens were one of her sister’s favorite places to go. Sometimes the elder druid would walk in the Temple of the Moon, since it was so quiet and peaceful, but many a feline nap was spent in the small grassy room off the Temple grounds.
Four stepping stones in knelt a night elf with pale blue skin and a long mane of dark blue hair. Beside her was a massive polearm wedged into the ground by its blade. The gold-trimmed weapon was easily as tall as the elf herself.
“Ama?” Xeny asked in a timid tone, unsure that it was her sister and not a meditating priestess.
The elf turned to look behind her and flashed the young druid a smile.
“AMA!” Xeny bounded in, soon covered in downy purple feathers. The blue night elf stood up, gripping the polearm around its shaft for support, to meet the moonchick. The familiar red shadow markings soon disappeared into her feathery girth. She soon heard a purring noise followed by a tickle directly on her tummy.
“PbbbbbbbbHAHAHAHAHAHAHAHA STOP IT AMAHAHAHAHAHAHAHAHA!”
The moonkin fell backwards and rolled around, trying in vain to get the black cat to stop tickling her. The cat continued to press her nose in and blow the feathers playfully back.
“HAHAHAHAHAAAAMMMMMMAAAAAAAA stop it! HEEHEEEHHEEEEEHEEEEEE!” The moonkin continued to curl up and giggle after the cat jumped off. The cat rolled over, belly-up and curled around backwards as she shifted out to face the moonkin. The long dark blue mane of elf hair splayed out over the soft garden grass.
“So, enjoying the winds?” The elder druid smiled and picked a flower off the ground. She brought it to her nose on top of her chest and breathed in the fragrance.
The moonkin’s laughter subsided and she too rolled onto her side.
“Flying? It’s…better now. I still prefer the ground, though.”
“I’d hoped I’d caught my verdant sister before she came back oaken strong.” The elder druid laughed, though came out more like a bark.
Xeny folded her feathery arms and tried hard to glare at her sister. A giggle escaped her beak and she clamped her hands to it, muffling the second and third chuckles.
“Come on, Moonchick! Let me see your boots.”
“Oh, these? They’re old and worn.”
“Good thing I brought you new ones, then.”
“New wo–” Xeny shifted out startled and jumped to her knees. She turned to see armor laid out on the grass where the elder druid had previously been kneeling. “Wait, no, Ama, I can’t! I don’t know how to heal yet!”
“Relax, moonchick. Don’t get your feathers in a spitswad just yet. Spells can come later. I’m just giving you new leather for it.”
Xeny spotted the boots lying in the middle of the armor set. Below the ankle they were black like tar, with an extra layer of dark gold leather over the toes for protection. Bulbous around the calves, the golden tops met her kneecaps. The golden design swirled around her shins on the black leather.
“Mmmm so was the friend who gave them to me. The old tabard matched better, though.”
Ama stood up and yanked the polearm out of the ground.
“Never mind. I just live in a different part of the forest now that I used to. That’s all.”
Xeny pulled out her set of frostweave bandages and tore off a scrap. She hocked up a swig of saliva from her throat and spat into the torn bandage. She then took the bandage in hand with the intent to clean the boots a bit better.
Xeny held the wet cloth back and looked up at her sister.
Ama bent and grabbed the gold and black boots with a hand. She peered at the dirtied gold design and smiled. Shaking her head she patted the boots and hoisted them up on a hip under her arm.
“Nah. You can use these ones instead.” She kicked at some newer knee-highs that were a tarnished color of gold. Xeny pulled one over with her four fingers and the heavy leather weight fell onto the grass. It looked quite brand new to her.
“But, Ama, you’ve barely worn these!” Xeny protested. She pulled up the boot by the shin and wiped off the soft soil.
“Yeah,” the feral druid replied. ”They just don’t have the same kick t’ ‘m as the old boots did.”
Miss Medicina had a single-target healing post, and it’s generated comments on the two major single-target healing spec-classes, discipline priests and holy pallies. Unfortunately, I have a tree at best, and a baby disc priest at worst. My tree is suited for raid healing, and I like it that way. When she still healed for TSR, I remember one ICC25 Marrowgar where she got told to tank-heal.
I was so nervous. And a little bit mad. They assigned healers based on HPS I think, and I was like, WELL DUH REJUV EVERYWHERE. Oh well, the TSR healers were actually outhealing the host guild’s healers, so whatever.
But after that taste of tank-healing, I loved raid-healing even more. Granted, I’ll give it to you that I probably do not have the best tree spec ever, and it’s definitely not suited for tank-healing, I’m sure. So go figure a non tank healing specced druid tank healing was not so much fun.
Whatever. I love my raid healing. It’s relaxing, for one, not to be all “OMG OMG OMG” if I miss a cast once or twice because I’m not the only one healing the raid nor should the raid be taking that much damage. Unless it’s like Decimate, I guess. Then raid-healing is all “OMG OMG OMG.”
The point of the post? I don’t really like it when people call it whack-a-mole. I’m not fuming from my ears when I hear that name, but it’s a little more than merely annoying.
“Whack-a-mole” feels to me like chaos, which, I guess most people think of raid-healing as. You wait for the mole to pop its head, and you whack it. Which is part of why I disagree with the name. When I raid heal, I don’t wait for damage to pop up. One of the reasons I love Vuhdo is that it shows me not just who actually has aggro (red outline), but I have the threat monitor up and running so that I can see who is about to get aggro. I also pay attention to things like cast bars and the boss’s target. Using these various elements on my UI, aside from random casts, I can get at least a rejuv off if not a regrowth on the person before they get damaged.
So whack-a-mole chaos doesn’t occur very often for me, unless it’s massive raid-wide damage. That’s just a case of too many targets at once, for which you need OMGHASTE or priority healing if you don’t have that much haste (like me).
Maybe that’s not so insanely genius, but people usually don’t die (unless they stand in The Bad), I don’t usually run out of mana (unless I go brezzing people who die in The Bad), I give my innervates to the priesties and pallies, and people have told me I’m good. /flex ego
So what DO you call raid-healing then, Poneria? Well, I consider it like wine-glass playing. Y’know, fill a wine glass with some amount of water, lick your fingers, slide your fingers around the rim, you make sound. Get a bunch of glasses with various amounts of water, you get a wine glass organ.
So raid healing, it’s a wine-glass organ. You gotta be licking your fingers when you need to and be ready to move your hands to the next note.
I don’t play whack-a-mole. I play the wine-glass organ with my colander healing. It’s really fun, actually.
So, peeps who read my blog, do you see raid-healing as whack-a-mole? Why/not?
Originally, I wasn’t sure about the warlock glyph, Quick Decay. I got it as fast as I could grab one and went straight to the dummy to test it out. And, well, Corruption kept falling OFF. Mainly because it only lasted for about 15s, and even then, it felt like it only lasted for about 12s. Normally, I refresh my Haunt as it dies, and every once in a while I miss it for like a second because I wanted to cast a Shadow Bolt instead. So I would start casting by 3s left on Corruption and I’d normally be fine. But Haunt would hit and Corruption would fall OFF.
WTF Warlock Troubled Face.
And I read somewhere later that it had to do with how the whole buff interface showing 3s are left when REALLY it’s something like 2.3s. >.> /annoyed But it was okay, just start casting 1s earlier. Except that wasn’t okay, because I barely had time to cast Shadow Bolt. Maybe one got in before I had to refresh everything.
Then they fixed it so Shadow Bolt refreshes the duration, in addition to Drain Life, Haunt, and Drain Soul. First, I was worried, because I thought resetting the duration my Shadow Bolt means Corruption will never tick. That I’d have to do some weird Shadow Bolt stopcasting dance around my Corruption ticks. Then I read about the difference between the duration and ticking. The ticks work off when the server registers whether there should be one. The duration is just the, well, the BUFF, the state that allows the ticks to happen. The refreshing doesn’t stop the tick tock ticking, it just lets the server know that the buff is still there, that ticks still need to be ticking.
And it works. I’ve watched my target debuffs sit there and bounce through Corruption being reset–15s, 14, 13, 12, 15, 14, 15, 14, 13, 15, 14, 13, 12, 11, 15, etc.–and then I look at Recount, and Corruption is still a big chunk of my damage as it’s always been.
I like this glyph. This is a keeper.
As a healer, I tend to stack more haste than I do on my warlock. Neither of them, though, is anywhere close to “ridiculously fast” aka 1s GCD. For Affliction, the only thing it really does is let me squeeze in one more Shadow Bolt, and now, more DPS via faster Corruption. But squeezing in Shadow Bolts, it’s a discrete thing. You can’t squeeze in half a Shadow Bolt casttime: it’s one or nil. On the other hand of the haste v. crit deal, Pandemic is amazing, and so is crit.
My druid doesn’t have 7 bazillion haste on her, either. I don’t really know why, maybe because I don’t do progression 10mans or 25mans, so I’m not under pressure and against odds to squeeze out more heals per second. Since I transitioned from DoTs to HoTs when learning how to heal, and my affliction heart cried when they took away two DoTs from my rotation…I don’t find it too hard to keep track of 7 bazillion HoTs everywhere. Vuhdo helps, certainly, but it’s not too difficult to keep a whole raid going of rejuvs and a few lifeblooms and some regrowths and a WG off cooldown. I’m okay with rolling HoTs and letting them tick in rhythm with casttimes.
For my druid, I end up balanced. I don’t really know which one is “better.” I’ve read various resto druid blogs discussing it, and then I think…they’re all top raiders. What do I do? I do 5 mans for the most part, and a 10man every week or so. The 10mans I do often aren’t the hardest I could be doing for my gear. I’ve yet to see half of Ulduar, really, even though my gear says I could do ToC10 easily. I’m not pressured to perform well for a raiding spot. “Robes-style” means we take whoever wants to go, gear loosely permitting.
In the 10mans it depends on whether it’s a guild group or not. I raid heal more often than not: in pugs, it’s my default assignment; in guild runs, if one of our holy priests is healing with me, I might actually get to tank heal. In 5mans, I’m the only healer. Duh. Well what’s the dynamic of 5mans? Especially now with the random LFG? With the people in ICC gear pulling 5k dps on roic trash who like to do dungeons in under 15min so they can move on to the next and vacuum up the badgers?
It’s frakkin’ fast in 5mans. You have the sit down, buff up, drink some water in the beginning, but after that it’s go go go. I’ve often rezzed someone with my brez just because it was faster and spammed my group buff while running. Then you have the tanks who like to pull the next group while people are still looting, so they might start the next mob pack out of range of my heals. Or ranged dps who manage to spread out everywhere on Scourgelord Tyrannus. Or melee who forget that the spinny weapon thing in Pit of Saron does damage. In 5mans, I count on the fact that I have heals ticking when I can’t cast due to running or range or quick huge incoming party damage. I don’t need to spam Nourish standing still unless people really push it. I count on my HoTs ticking on the tank while he continues to run out of range. Wild Growth often sees chained cooldowns because the glyphed version is enough to cover a party and a pet, so it’s a fast-casting, quick-acting AoE heal. Tranquility even gets pumped every once in a while.
The hasted rejuv makes my HoTs fall off faster. I found myself casting my heals more, but I didn’t need to. I overhealed way more, and it was just wasting mana. I kept having to Innervate myself. In FIVE MANS. Granted, in 5mans due to ridiculous pull rates, but I hardly Innerv myself. I usually save it for the priests and shammies, and if I do use my own Innerv, I only do so when I get that “Not enough mana” error message and I’ve already potted. Which usually only happens if I’m in a raid that’s challenging for my gear and/or I had to brez somebody. Maybe it’s different in the 25mans and progression 10mans. But my 2k Rejuv ticks were doing fine without haste, and my mana pool liked it more.
Those resto bloggers are right: I’m a 5man’r, a casual 10man’r. Tenths of a second aren’t going to terribly matter to me. This glyph ain’t for me, so I traded it back for my WG+1 splash.