Miss Medicina had a single-target healing post, and it’s generated comments on the two major single-target healing spec-classes, discipline priests and holy pallies. Unfortunately, I have a tree at best, and a baby disc priest at worst. My tree is suited for raid healing, and I like it that way. When she still healed for TSR, I remember one ICC25 Marrowgar where she got told to tank-heal.
I was so nervous. And a little bit mad. They assigned healers based on HPS I think, and I was like, WELL DUH REJUV EVERYWHERE. Oh well, the TSR healers were actually outhealing the host guild’s healers, so whatever.
But after that taste of tank-healing, I loved raid-healing even more. Granted, I’ll give it to you that I probably do not have the best tree spec ever, and it’s definitely not suited for tank-healing, I’m sure. So go figure a non tank healing specced druid tank healing was not so much fun.
Whatever. I love my raid healing. It’s relaxing, for one, not to be all “OMG OMG OMG” if I miss a cast once or twice because I’m not the only one healing the raid nor should the raid be taking that much damage. Unless it’s like Decimate, I guess. Then raid-healing is all “OMG OMG OMG.”
The point of the post? I don’t really like it when people call it whack-a-mole. I’m not fuming from my ears when I hear that name, but it’s a little more than merely annoying.
“Whack-a-mole” feels to me like chaos, which, I guess most people think of raid-healing as. You wait for the mole to pop its head, and you whack it. Which is part of why I disagree with the name. When I raid heal, I don’t wait for damage to pop up. One of the reasons I love Vuhdo is that it shows me not just who actually has aggro (red outline), but I have the threat monitor up and running so that I can see who is about to get aggro. I also pay attention to things like cast bars and the boss’s target. Using these various elements on my UI, aside from random casts, I can get at least a rejuv off if not a regrowth on the person before they get damaged.
So whack-a-mole chaos doesn’t occur very often for me, unless it’s massive raid-wide damage. That’s just a case of too many targets at once, for which you need OMGHASTE or priority healing if you don’t have that much haste (like me).
Maybe that’s not so insanely genius, but people usually don’t die (unless they stand in The Bad), I don’t usually run out of mana (unless I go brezzing people who die in The Bad), I give my innervates to the priesties and pallies, and people have told me I’m good. /flex ego
So what DO you call raid-healing then, Poneria? Well, I consider it like wine-glass playing. Y’know, fill a wine glass with some amount of water, lick your fingers, slide your fingers around the rim, you make sound. Get a bunch of glasses with various amounts of water, you get a wine glass organ.
So raid healing, it’s a wine-glass organ. You gotta be licking your fingers when you need to and be ready to move your hands to the next note.
I don’t play whack-a-mole. I play the wine-glass organ with my colander healing. It’s really fun, actually.
So, peeps who read my blog, do you see raid-healing as whack-a-mole? Why/not?