Here’s the whole linky post; I’ll probably end up quoting half most all of it anyway.
Unfortunately, Blizz released all this on a raid night for me.
First impressions belong in a real post. I do also want to go back and grab the old Cataclysm warlock info that’s already been released and think about it all together. Get the big picture, y’know. I don’t know whether I’ll break it up or just do one longgggggg post. Breaking it up is probably better, but that means either a ridiculous influx of posting about Cataclysm warlockery or posts for a week or half a week.
But I need to get dinner, make sure my RL raid snacks are on hand, make sure my in-game raid snacks and flasks and pots are on hand, make sure my head’s in the right spot for focusing on raiding, etc.
Aka, not writing a post about the awesomeness that is Cataclysm warlockery. So here’s a summary of what got released today:
Four new spells: one’s got a cosmetic change we warlocks have been wanting FOREVER, one’s stealing from mages, and one looks like a remake of Demonic Empowerment.
That fourth spell burns a soul shard to create an awesomer spell from our default arsenal. Soul shards themselves are a new resource mechanic: we get only 3, each worth only one use, per fight.
Some of the spells and mechanics we already know and love (or hate) will be changed. Most of them look good to me.
There will be new talents and some talents will be changed.
The mastery passive talent tree bonuses were revealed for each tree. I’m obviously going to focus on the affliction ones.